

Hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02 Hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02 Will the in-game descriptions of ship and weapon stats reflect the changes? Will the Nomad Turret have a description/stat page? Will existing savegames still work after I changed the inis? How do I change the player level requirements for ship purchase?


The Nomad turret uses the "no_gunship_turret.cmp" texture which is in the TURRET folder and not in the WEAPONS folder.įor the Humpback changes: Is it even possible to add a CD/Torpedo slot with out adding a new hardpoint or replacing an old one? That is to say, how can I find out if the Humpback model has a "HpTorpedo01" hardpoint?įinally, what do I do with the ini files once I made the changes? Do I have to re-encrypt them? And if so how do I do it? Since FLUC does not seem to support something like that. Especially problematic is the question if the special texture for the Nomad turret will fit onto a turret hardpoint, since all equippable turrets use the same texture ("li_smlturret.cmp"). Which means that it's section is missing entries that the equippable nomad weapons have. This is especially tricky for the Nomad Turret since unlike the lootable nomad weapons it was not intended to be equipped. Now I just need to know what lines I need to change and what values I need to input. I found the sections in the ini files for the specific ship and weapons. I need to edit the "shiparch" ini and for 2. I want to make the Nomad turret lootable (that is make them drop from defeated Nomads) and equipable in a turret slot. I want to change a few things about the Humpback freighter: Increase max energy and energy regen, increase the hull points (armor), increase the max allowed class for shields and guns/turrets and (if possible without adding a new hardpoint) add a CD/Torpedo slot.Ģ. Here is what I know: I need a decrypter to unpack the inis. Sadly getting into the ini-file editing is prohibitively complicated, since - even after extensive searching - I couldn't find a comprehensive guide on editing. I would like to make some very simple changes to my single player game.
